![]() |
Online Tools Sponsored by:
|
||||||||||
Onward & Upward: SolidWorks 2008 Continuous improvements mark the success of an industry standard. | Published July 30, 2007 Like other similar vendors, SolidWorks, a stalwart in the industry for almost 14 years, has grown to the point where one begins to wonder exactly where the developers find room to squeeze in new functionality, new capabilities, and new innovation. In the case of SolidWorks specifically, though, the company is not content to simply rest on its laurels.
When you start up SolidWorks 2008, the first thing that will hit you is the extensive overhaul of the user interface (UI). The new UI is in the style of Microsoft Office 2007, although not exactly the same. What you gain is a method of interaction that hides away much of the clutter that is inevitable in such systems, but makes the whole system very task specific. So, in the Command Manager you now have single toolbar stripes for Sketching, Features, Assemblies, Drawings, etc. The PropertyManager, through which you access the Feature Tree as well as operation parameters and inputs, is automatically hidden on the left of the screen. Alongside this, there has been a rethinking of how you interact with data onscreen — this manifests itself in many areas, as we’ll discover, but in general terms, there is a lot more interaction directly with the model. This extends to presentation of options and commands at the cursor, rather than resorting to menus or toolbars. For example, toolbars pop up at the cursor as they do in Office 2007, and hitting the S key brings up a fully customizable and context-sensitive strip of commands. The way in which you interact with much of the geometry has also changed, and much of this is collected under the SWIFT (SolidWorks Intelligent Feature Technology) banner, which has gotten much concentration in the 2008 release. You can now drag and drop many more features without having to roll back the feature history. What this means is that you can edit a part’s form instantly and immediately see the effects of that change, rather than waiting for a regeneration of the part.
Shifts in Geometry Manipulation Another example of this shift in geometry manipulation is Live Section editing. This allows you to create a section through a part, then drag and drop geometry, without having to edit the underlying sketch. Of course, you’ll be wondering how that works with respect to constraints and parameters, and handily, the section entities are color-coded: magenta shows entities that can be moved, while non-editable entities are colored black.
While the Live Section and Instant3D functions are quite general and can be applied to almost any type of geometry modeling operation or process, there have also been other more specific operations that have been reworked. For example, in the 2007 release, the FilletXpert got the SWIFT concept applied to the creation of Fillet commands, where the system would automatically calculate the optimum grouping and construct order to achieve the results you want. This has been built upon to make both the automated assignment of fillets to the model and the corner treatments much more efficient with options that can be cut and pasted, adapted on the fly, rather than rebuilding the geometry. Automating part documentation This function takes the concept of automated dimensioning of drawing views and applies them to the 3D model. For example, there is a growing trend led by the automotive industry to fully document a 3D model, rather than just use it as a geometry storage medium, then reserve the drawing for capturing that vital manufacturing data. You set up standard tolerance conditions, preferences, and tolerance schemes (both plus-minus or geometric), add key data to your model, then let the system do the work. The result is a 3D model with the geometric dimensioning and tolerancing (GD&T) you need to manufacture that model, set out in various viewing planes as defined within the ASME Y14.41 standard.
I’m not going to pretend that you’ll hit the go button and work with the results, as there is always going to be some form of modification — but the system can help you get a long way into the process automatically. Of course, once you have your dimensions and annotations in place, you then must ensure that it can be manufactured, which comes down to Tolerance definition. TolAnalyst was initially shown at SolidWorks World 2006 and the sharper attendees will have noticed that it was shown again at this year’s event. The good news is that this is now part of the 2008 release and looks impressive. Essentially, TolAnalyst is automated tolerance stack-up functionality built directly into SolidWorks, which helps users “verify fit and function of designs.” It does this by looking at the order and manner in which parts are to be assembled and the geometric dimensions and tolerances you’ve already defined within DimXpert. This is critical for those working in a supplier-driven market, where many products are assembled from outsourced components — so the tolerances specified in your supplier’s datasheets can be incorporated in the tolerance stack-up. TolAnalyst represents the manual process that many engineers go through to define those critical tolerances that can “make or break” parts during manufacture and allows you to find worst-case max/min, RSS max/min, and a contributor’s list by percent influence on tolerance. The whole process is driven by a wizard in the PropertyManager, and results are presented in real time. What this means is that your knowledge of your part performance, manufacturing requirements, and fit and function can be used to define tolerances, experiment with assignment and specific values, and directly and instantly see what effects those values have on the manufacturability of your part, which is better than trying to do it by hand and chasing 0.1mm around your parts to achieve the desired results.
What’s important is that this information is then stored within the digital model and can be documented with ease and shared with your manufacturing partners. Large Assembly Tools Integrating Animation & Motion
MotionManager starts with the basic animation tools. These are the key-frame animation tools many users are already familiar with. You set up how you want your parts to move, and the system interpolates between them to create animated sequences. A Systemic Shift The move away from explicit operation toward a more dynamic interaction is a growing trend — with one important goal. That goal is to allow you to design and engineer products, rather than operate a CAD system. When the barriers of learning a software tool are removed by making the process more intuitive, then you can concentrate on the task at hand, developing a product. What’s interesting is that now you can incorporate more manufacturing data to document a part more fully, both within its own singular context and for the parts with which it interacts when assembled. The DimXpert and TolAnalyst tools provide the key to this, so that you’re defining much more than geometry and real data about how a part is manufactured — backed up with the tools to verify, document, and disperse that critical information. There are those who say 3D modeling technology is a staid and unexciting market, but when you look at SolidWorks 2008, you can’t help but think that a new era is coming. One where ease of use isn’t a factor; instead it’s one where you can use every bit of skill and knowledge you have on the deliverable product rather than the process of defining it in 3D. SolidWorks 2008 Al Dean is technology editor at MCAD Magazine, a UK product development and manufacturing technology journal (mcadonline.com) and is editor of Prototype magazine (prototypemagazine.com). You can send comments about this article to DE-Editors@deskeng.com.
|
|||||||||||